FIRST 12 MINUTES OF FALLING FRONTIER’S CAMPAIGN GAMEPLAY REVEALED

Hooded Horse and Stutter Fox Studios have released the first gameplay reveal of Falling Frontier’s “Titan Rising” storyline campaign, with a 12-minute look at the first mission of the campaign.

The storyline campaign opens as the decades-long cold war between Mars and Titan is heating up, with the resulting conflict playing out over the first of three story acts of Falling Frontier’s campaign. The 12-minute footage depicts the tutorial with the player’s flotilla recently returned from a diplomatic mission to Jupiter’s moon Ganymede, and headed to Anders Station — a resupply waypoint hidden among the billowing clouds of the asteroid cluster known as The Forge.

“Falling Frontier’s first act will be a handcrafted experience, while the second and third campaign acts will contain procedurally generated systems with secondary and tertiary objectives, ensuring that no two playthroughs are alike,” said Todd D’Arcy, the solo developer behind Stutter Fox Studios and Falling Frontier. “Players will have complete freedom in uniquely generated star systems, and actions like establishing small operations or destroying non-combatant bases to cripple the enemy’s supply can and will affect the player’s standing with factions in the system, changing the course of the campaign.”

The footage contains an extended look at the recently-added volumetric fog system, used in nebulas and planetary rings. More than an aesthetic touch, ships can hide among the fog, which allows them to conduct ambushes but also affects the performance of sensors as they interact with the gas particles. Using such tactics also has dangers, including increasing the efficiency of the new depth charge weapons, drawing from the experience and atmosphere of naval warfare. Moreover, it adds a further sense of exploration to the game, with the player needing to work their way through the clouds and be on guard for hidden ships at every turn.

Players can also see a detailed gameplay demonstration involving two newly implemented ships: the Hano Destroyer, focused on destructivo weaponry and multiple hangar modules for fighter craft; and the Crete Battlecruiser, capable of carrying advanced scanning sensors alongside a single hangar bay.

Falling Frontier — winner of E3 2021’s “Most Anticipated Indie Game” award — is a sci-fi RTS developed by Stutter Fox Studios and published by Hooded Horse, scheduled for release in Q2 2022. The game puts players in control of ships and space stations in procedurally generated star systems, and features deeply rewarding tactical systems including crew management, intel gathering, logistics, and search and rescue.

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