Welcome to our Indie TCG Series! This week, we are reviewing Legion Fantasy, a unique turn-based strategy war game that combines elements of trading card games with tabletop gameplay. Players use their Legions to defeat opponents on the battlefield, led by a General with unique abilities and buffs. The Kickstarter campaign for the game will run from May 12 to June 30, 2023, with a goal of $5,000 to produce the first print of 500 copies of the game. Click here to sign up for notifications about the Kickstarter. The campaign will feature the Core Game, exclusive Alt-Art cards, and a limited edition version, the proceeds of which will support autism research. This is an admirable goal that I appreciate.
The team has planned the game’s future with expansion decks and new core game sets, including new game modes such as single-player or PVE mode. They also plan to collaborate with other tabletop brands to build a strong indie tabletop community. As a future indie game company, they have many plans, including new tabletop games and media-related content, and are open to partnering with additional partners and indie games or podcast groups.
The article provides an overview of the game, but for more details, you can follow this link. The game is played on a board with a 17×17 grid. It consists of legions, each led by a General and three Officers. The board has bases that can be formatted as a 3×5 grid area, and the player’s cards are set up off the board, behind the base. There are three classes of units: Warrior, Ranger, and Mage, each with two potential subclasses. Players spend Energy to activate their cards, starting with one Energy that increases after each turn, up to a maximum of 15 Energy. The game features two modes, Classic and Legion, which offer different ways to use Combat/Tech cards in hand.