INDIE TCG SERIES – Fabled Sagas: An Interview with One of Its Creators

Welcome to our Indie TCG Series! A few days ago, we covered Fabled Saga – an anime-style trading and collectible card game that boasts unique lore, designs, mechanics and much more. The artwork of this TCG is absolutely stunning. As the Kickstarter campaign approaches, we’re excited to share an interview with the game’s creator. We’re confident that you’ll enjoy learning more about this game, which seems to have huge potential. Don’t forget to click here to receive notifications about the Kickstarter campaign. You can also check out all of the beautifully designed cards, the detailed rulebook, and much more by visiting the website here.

What is your gaming experience?

Thank you for taking the time to interview us! Hello there to you, my name is Jay also known as “X2” in the Discord and Indie TCG communities! I am the director of operations for Fabled with my primary task being the game development and its design! Personally, my experience in the TCG field is quite adept. For Magic the Gathering, I’ve a few PPTQ and a Grand Prix wins under my belt and was part of pro-tour for a brief bit before my personal life had me set aside card-slinging for a while. I have topped at nationals for both Force of Will and Cardfight! Vanguard! and while I’ve qualified and been to Yugioh Nationals a couple of times, I’ve never personally topped.

What inspired you to create this game?

Being tasked with helping create this wonderful game has been nothing short of an honor. The inspiration has come from always having it as a passion but never making the leap to start with my own; many years and hours went into designing how to fix the functionalities (the lesser desired traits) of other card games and designing cards for them that they could be put into effect here with Fabled!

For how long, you’ve been working on this game?

I’ve been with the team since August of 2022, having a decent portfolio and many designs ready to go- it helped hasten the progression of the IP and community!

What is the biggest challenge you have had in this project?

The same could be said for any start up business. Finding your footing. There’s always so much to be done, and never enough hours in the day.

The gameplay is really different from other TCGs. How did you come up with that idea?

Personally found and took bits from the trading card games that stood the test of time and blended them in a seemingly harmonious manner. From there added a few some functionalities and mechanics to the give this game its completely unique identity that separates it from its predecessors.

Which is your favorite card and why?

Hard to say, really, there’s so many cards I like and enjoy. Honestly it’s the most unassuming ones that have the biggest potential to have their designs explored further that I gravitate towards. Cards like “Oddling: Psymon” I really do favor as it’s so vague it can not only stand the test of time, but will only help bolster and strength cards yet to come!

What are the 3 main factors that players should support this project?

Oh, my, I often live by actions speaking louder than words and without sounding biased the art, card design, card quality, and game design are all absolutely phantasmal, almost revolutionary by the standards of what’s come before it. But those are some big words to tout out loud, so I feel it best for people to hold a card, see what it offers, and make that judgment call for themselves. But if I had to pick something personally, it’s the community. This has been one of the greatest communities, I’ve ever seen or known and one of the most wholesome teams I’ve ever worked alongside. It’s truly wonderous to see so much positive morale, along with genuine kindness and selflessness from all those across the world a part of this fantastic community.

What are the future plans you see for the game?

Simply put, for the world to have a chance to experience and enjoy it, and hopefully feel the same excitement and passion that was poured into it. We have huge plans for Fabled, and value each person a part of the community and what they bring to it.

We hope you enjoyed this short interview, and we are eager for the campaign to start. We will definitely be sharing more news and reviews of the product on our YouTube channel.

As always, stay tuned to our magazine and YouTube channel for short videos and content on the world of indie TCGs. Until next time, keep playing!

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